Game Destroy

var config = {
    type: Phaser.AUTO,
    width: 800,
    height: 600,
    parent: 'phaser-example',
    scene: {
        preload: preload,
        create: create
    }
};

var game = new Phaser.Game(config);

function preload ()
{
    this.load.image('taikodrummaster', 'assets/pics/taikodrummaster.jpg');
    this.load.image('sukasuka-chtholly', 'assets/pics/sukasuka-chtholly.png');
}

function create ()
{
    this.add.image(400, 300, 'taikodrummaster');

    var chtholly = this.add.image(400, 500, 'sukasuka-chtholly');

    this.tweens.add({
        targets: chtholly,
        y: Math.random() * 600,
        x: Math.random() * 200,
        ease: 'Sine.easeInOut',
        duration: 2000,
        yoyo: true,
        repeat: -1
    });

    this.input.on('pointerdown', function () {

        this.sys.game.destroy(true);

        document.addEventListener('mousedown', function newGame () {

            game = new Phaser.Game(config);

            document.removeEventListener('mousedown', newGame);

        });

    }, this);
}