Store Scene Data

var config = {
    type: Phaser.AUTO,
    parent: 'phaser-example',
    width: 800,
    height: 600,
    scene: {
        create: create
    }
};

var game = new Phaser.Game(config);

function create ()
{
    //  Using the Scene Data Plugin we can store data on a Scene level
    this.data.set('lives', 3);
    this.data.set('level', 5);
    this.data.set('score', 2000);

    var text = this.add.text(100, 100, '', { font: '64px Courier', fill: '#00ff00' });

    text.setText([
        'Level: ' + this.data.get('level'),
        'Lives: ' + this.data.get('lives'),
        'Score: ' + this.data.get('score')
    ]);
}