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var config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, scene: { preload: preload, create: create } }; var game = new Phaser.Game(config); function preload () { this.load.bitmapFont('desyrel', 'assets/fonts/bitmap/desyrel.png', 'assets/fonts/bitmap/desyrel.xml'); } function create () { var text1 = this.add.bitmapText(400, 100, 'desyrel', 'Hello World', 70); text1.setOrigin(0.5); text1.setScale(1, 1); var text2 = this.add.bitmapText(400, 300, 'desyrel', 'Hello World', 70); text2.setOrigin(0.5); text2.setScale(0.5, 0.5); var text3 = this.add.bitmapText(400, 500, 'desyrel', 'Hello World', 70); text3.setOrigin(0.5); text3.setScale(0.25, 0.25); }
var config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.bitmapFont('desyrel', 'assets/fonts/bitmap/desyrel.png', 'assets/fonts/bitmap/desyrel.xml');
}
function create ()
{
var text1 = this.add.bitmapText(400, 100, 'desyrel', 'Hello World', 70);
text1.setOrigin(0.5);
text1.setScale(1, 1);
var text2 = this.add.bitmapText(400, 300, 'desyrel', 'Hello World', 70);
text2.setOrigin(0.5);
text2.setScale(0.5, 0.5);
var text3 = this.add.bitmapText(400, 500, 'desyrel', 'Hello World', 70);
text3.setOrigin(0.5);
text3.setScale(0.25, 0.25);
}