var config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.bitmapFont('desyrel', 'assets/fonts/bitmap/desyrel.png', 'assets/fonts/bitmap/desyrel.xml');
}
function create ()
{
var text1 = this.add.bitmapText(400, 100, 'desyrel', 'Hello World', 70);
text1.setOrigin(0.5);
text1.setScale(1, 1);
var text2 = this.add.bitmapText(400, 300, 'desyrel', 'Hello World', 70);
text2.setOrigin(0.5);
text2.setScale(0.5, 0.5);
var text3 = this.add.bitmapText(400, 500, 'desyrel', 'Hello World', 70);
text3.setOrigin(0.5);
text3.setScale(0.25, 0.25);
}
var config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.bitmapFont('desyrel', 'assets/fonts/bitmap/desyrel.png', 'assets/fonts/bitmap/desyrel.xml');
}
function create ()
{
var text1 = this.add.bitmapText(400, 100, 'desyrel', 'Hello World', 70);
text1.setOrigin(0.5);
text1.setScale(1, 1);
var text2 = this.add.bitmapText(400, 300, 'desyrel', 'Hello World', 70);
text2.setOrigin(0.5);
text2.setScale(0.5, 0.5);
var text3 = this.add.bitmapText(400, 500, 'desyrel', 'Hello World', 70);
text3.setOrigin(0.5);
text3.setScale(0.25, 0.25);
}