var config = {
type: Phaser.CANVAS,
parent: 'phaser-example',
scene: {
preload: preload,
create: create,
update: update
}
};
var game = new Phaser.Game(config);
var dynamic1 = null;
var value = 0;
function preload()
{
this.load.bitmapFont('desyrel', 'assets/fonts/bitmap/desyrel.png', 'assets/fonts/bitmap/desyrel.xml');
}
function create()
{
dynamic1 = this.add.bitmapText(0, 0, 'desyrel', 'welcome to the jungle\nwe got fun and games');
// TweenMax.to(dynamic1, 2, {
// scaleX: 4,
// scaleY: 4,
// ease: Sine.easeInOut,
// repeat: -1,
// yoyo: true
// });
}
function update()
{
// dynamic1.text = 'Value: ' + value.toFixed(2);
// value += 0.01;
}
var config = {
type: Phaser.CANVAS,
parent: 'phaser-example',
scene: {
preload: preload,
create: create,
update: update
}
};
var game = new Phaser.Game(config);
var dynamic1 = null;
var value = 0;
function preload()
{
this.load.bitmapFont('desyrel', 'assets/fonts/bitmap/desyrel.png', 'assets/fonts/bitmap/desyrel.xml');
}
function create()
{
dynamic1 = this.add.bitmapText(0, 0, 'desyrel', 'welcome to the jungle\nwe got fun and games');
// TweenMax.to(dynamic1, 2, {
// scaleX: 4,
// scaleY: 4,
// ease: Sine.easeInOut,
// repeat: -1,
// yoyo: true
// });
}
function update()
{
// dynamic1.text = 'Value: ' + value.toFixed(2);
// value += 0.01;
}