Change Font

var config = {
    type: Phaser.AUTO,
    parent: 'phaser-example',
    width: 800,
    height: 600,
    scene: {
        preload: preload,
        create: create
    }
};

var game = new Phaser.Game(config);

function preload() 
{
    this.load.bitmapFont('desyrel', 'assets/fonts/bitmap/desyrel.png', 'assets/fonts/bitmap/desyrel.xml');
    this.load.bitmapFont('atari', 'assets/fonts/bitmap/atari-smooth.png', 'assets/fonts/bitmap/atari-smooth.xml');
    this.load.bitmapFont('ice', 'assets/fonts/bitmap/iceicebaby.png', 'assets/fonts/bitmap/iceicebaby.xml');
    this.load.bitmapFont('gothic', 'assets/fonts/bitmap/gothic.png', 'assets/fonts/bitmap/gothic.xml');
    this.load.bitmapFont('hyper', 'assets/fonts/bitmap/hyperdrive.png', 'assets/fonts/bitmap/hyperdrive.xml');
}

function create() 
{
    var text = this.add.bitmapText(400, 300, 'atari', '', 38).setOrigin(0.5).setCenterAlign().setInteractive();

    text.setText([
        'Phaser 3',
        'BitmapText',
        'Click to change Font'
    ]);

    var fonts = [ 'atari', 'desyrel', 'ice', 'gothic', 'hyper' ];
    var currentFont = 0;

    text.on('pointerup', function () {

        currentFont++;

        if (currentFont === fonts.length)
        {
            currentFont = 0;
        }

        this.setFont(fonts[currentFont]);

    });
}