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const config = { type: Phaser.WEBGL, width: 800, height: 600, backgroundColor: '#2d2d2d', parent: 'phaser-example', scene: { preload: preload, create: create } }; const game = new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('arrow', 'assets/sprites/arrow.png'); } function create () { var marker = this.add.image(100, 100, 'arrow').setAlpha(0.3); var image = this.add.image(100, 100, 'arrow'); var tween = this.tweens.add({ targets: image, x: 600, ease: 'Power1', duration: 3000, yoyo: true, repeat: 1, onStart: function () { console.log('onStart'); console.log(arguments); }, onComplete: function () { console.log('onComplete'); console.log(arguments); }, onYoyo: function () { console.log('onYoyo'); console.log(arguments); }, onRepeat: function () { console.log('onRepeat'); console.log(arguments); }, }); } // The callback is always sent a reference to the Tween as the first argument and the targets as the second, // then whatever you provided in the onStartParams array as the rest function onYoyoHandler (tween, target) { console.log(arguments); target.toggleFlipX().setAlpha(0.2 + Math.random()); }
const config = {
type: Phaser.WEBGL,
width: 800,
height: 600,
backgroundColor: '#2d2d2d',
parent: 'phaser-example',
scene: {
preload: preload,
create: create
}
};
const game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('arrow', 'assets/sprites/arrow.png');
}
function create ()
{
var marker = this.add.image(100, 100, 'arrow').setAlpha(0.3);
var image = this.add.image(100, 100, 'arrow');
var tween = this.tweens.add({
targets: image,
x: 600,
ease: 'Power1',
duration: 3000,
yoyo: true,
repeat: 1,
onStart: function () { console.log('onStart'); console.log(arguments); },
onComplete: function () { console.log('onComplete'); console.log(arguments); },
onYoyo: function () { console.log('onYoyo'); console.log(arguments); },
onRepeat: function () { console.log('onRepeat'); console.log(arguments); },
});
}
// The callback is always sent a reference to the Tween as the first argument and the targets as the second,
// then whatever you provided in the onStartParams array as the rest
function onYoyoHandler (tween, target)
{
console.log(arguments);
target.toggleFlipX().setAlpha(0.2 + Math.random());
}