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            class Example extends Phaser.Scene { constructor () { super(); } preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('plush', 'assets/pics/profil-sad-plush.png'); } create () { // Create our own EventEmitter instance var emitter = new Phaser.Events.EventEmitter(); // Set-up an event handler emitter.on('addImage', this.handler, this); // Emit it a few times with varying arguments emitter.emit('addImage', 200, 300); emitter.emit('addImage', 400, 300); emitter.emit('addImage', 600, 300); } handler (x, y) { this.add.image(x, y, 'plush'); } } const config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, scene: [ Example ] }; const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
    constructor ()
    {
        super();
    }
    preload ()
    {
        this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
        this.load.image('plush', 'assets/pics/profil-sad-plush.png');
    }
    create ()
    {
        //  Create our own EventEmitter instance
        var emitter = new Phaser.Events.EventEmitter();
        //  Set-up an event handler
        emitter.on('addImage', this.handler, this);
        //  Emit it a few times with varying arguments
        emitter.emit('addImage', 200, 300);
        emitter.emit('addImage', 400, 300);
        emitter.emit('addImage', 600, 300);
    }
    handler (x, y)
    {
        this.add.image(x, y, 'plush');
    }
}
const config = {
    type: Phaser.AUTO,
    parent: 'phaser-example',
    width: 800,
    height: 600,
    scene: [ Example ]
};
const game = new Phaser.Game(config);