Build games as easily as you play them — join the Phaser Beam waitlist for Early Access.
class DemoB extends Phaser.Scene { constructor () { super({ key: 'DemoB', active: true }); } preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('sonic', 'assets/sprites/sonic.png'); this.load.image('pixel', 'assets/sprites/16x16.png'); } create () { const source = this.textures.get('sonic').source[0].image; const canvas = this.textures.createCanvas('pad', 38, 42).source[0].image; const ctx = canvas.getContext('2d'); ctx.drawImage(source, 0, 0); const imageData = ctx.getImageData(0, 0, 38, 42); let x = 0; let y = 0; const color = new Phaser.Display.Color(); for (var i = 0; i < imageData.data.length; i += 4) { var r = imageData.data[i]; var g = imageData.data[i + 1]; var b = imageData.data[i + 2]; var a = imageData.data[i + 3]; if (a > 0) { var dx = 100 + x * 16; var dy = 0 + y * 16; var image = this.add.image(Phaser.Math.Between(0, 800), Phaser.Math.Between(0, 600), 'pixel').setScale(0); color.setTo(r, g, b, a); image.setTint(color.color); this.tweens.add({ targets: image, duration: 2000, x: dx, y: dy, scaleX: 1, scaleY: 1, angle: 360, delay: i / 1500, yoyo: true, repeat: -1, repeatDelay: 6 }); } x++; if (x === 38) { x = 0; y++; } } const cam = this.cameras.main; cam.setBackgroundColor('#2d2d2d'); cam.x = 800; cam.y = 0; } }
class DemoB extends Phaser.Scene
{
constructor ()
{
super({ key: 'DemoB', active: true });
}
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('sonic', 'assets/sprites/sonic.png');
this.load.image('pixel', 'assets/sprites/16x16.png');
}
create ()
{
const source = this.textures.get('sonic').source[0].image;
const canvas = this.textures.createCanvas('pad', 38, 42).source[0].image;
const ctx = canvas.getContext('2d');
ctx.drawImage(source, 0, 0);
const imageData = ctx.getImageData(0, 0, 38, 42);
let x = 0;
let y = 0;
const color = new Phaser.Display.Color();
for (var i = 0; i < imageData.data.length; i += 4)
{
var r = imageData.data[i];
var g = imageData.data[i + 1];
var b = imageData.data[i + 2];
var a = imageData.data[i + 3];
if (a > 0)
{
var dx = 100 + x * 16;
var dy = 0 + y * 16;
var image = this.add.image(Phaser.Math.Between(0, 800), Phaser.Math.Between(0, 600), 'pixel').setScale(0);
color.setTo(r, g, b, a);
image.setTint(color.color);
this.tweens.add({
targets: image,
duration: 2000,
x: dx,
y: dy,
scaleX: 1,
scaleY: 1,
angle: 360,
delay: i / 1500,
yoyo: true,
repeat: -1,
repeatDelay: 6
});
}
x++;
if (x === 38)
{
x = 0;
y++;
}
}
const cam = this.cameras.main;
cam.setBackgroundColor('#2d2d2d');
cam.x = 800;
cam.y = 0;
}
}