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var config = { type: Phaser.AUTO, antialias: false, width: 800, height: 600, parent: 'phaser-example', physics: { default: 'arcade', arcade: {debug: true} }, scene: { preload: preload, create: create, update: update } }; var sprite; var group; new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('mushroom', 'assets/sprites/mushroom2.png'); this.load.image('ball', 'assets/sprites/shinyball.png'); } function create () { sprite = this.physics.add.image(400, 300, 'mushroom') .setVelocity(100, 200) .setBounce(1, 1) .setCollideWorldBounds(true) .setGravityY(200); group = this.physics.add.staticGroup({ key: 'ball', frameQuantity: 30 }); Phaser.Actions.PlaceOnRectangle(group.getChildren(), new Phaser.Geom.Rectangle(84, 84, 616, 416)); group.refresh(); this.physics.add.overlap(sprite, group); } function update () { sprite.body.debugBodyColor = sprite.body.touching.none ? 0x0099ff : 0xff9900; }
var config = {
type: Phaser.AUTO,
antialias: false,
width: 800,
height: 600,
parent: 'phaser-example',
physics: {
default: 'arcade',
arcade: {debug: true}
},
scene: {
preload: preload,
create: create,
update: update
}
};
var sprite;
var group;
new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('mushroom', 'assets/sprites/mushroom2.png');
this.load.image('ball', 'assets/sprites/shinyball.png');
}
function create ()
{
sprite = this.physics.add.image(400, 300, 'mushroom')
.setVelocity(100, 200)
.setBounce(1, 1)
.setCollideWorldBounds(true)
.setGravityY(200);
group = this.physics.add.staticGroup({
key: 'ball',
frameQuantity: 30
});
Phaser.Actions.PlaceOnRectangle(group.getChildren(), new Phaser.Geom.Rectangle(84, 84, 616, 416));
group.refresh();
this.physics.add.overlap(sprite, group);
}
function update ()
{
sprite.body.debugBodyColor = sprite.body.touching.none ? 0x0099ff : 0xff9900;
}