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var config = { type: Phaser.AUTO, width: 800, height: 600, parent: 'phaser-example', physics: { default: 'arcade', arcade: { debug: false } }, scene: { preload: preload, create: create } }; var game = new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.spritesheet('ball', 'assets/sprites/balls.png', { frameWidth: 17, frameHeight: 17 }); this.load.image('wizball', 'assets/sprites/wizball.png'); } function create () { this.cameras.main.centerOn(0, 0); var wizball = this.physics.add.staticImage(0, 0, 'wizball') .setCircle(45); var balls = this.physics.add.group({ defaultKey: 'ball', bounceX: 1, bounceY: 1 }); var PlaceOnCircle = Phaser.Actions.PlaceOnCircle; var created; balls.defaults.setVelocityX = 100; balls.defaults.setVelocityY = 100; created = balls.createMultiple({ quantity: 20, key: balls.defaultKey, frame: 0 }); PlaceOnCircle(created, { x: -200, y: -200, radius: 50 }); balls.defaults.setVelocityX = -100; balls.defaults.setVelocityY = 100; created = balls.createMultiple({ quantity: 20, key: balls.defaultKey, frame: 1 }); PlaceOnCircle(created, { x: 400, y: -400, radius: 50 }); balls.defaults.setVelocityX = -100; balls.defaults.setVelocityY = -100; created = balls.createMultiple({ quantity: 20, key: balls.defaultKey, frame: 2 }); PlaceOnCircle(created, { x: 600, y: 600, radius: 50 }); balls.defaults.setVelocityX = 100; balls.defaults.setVelocityY = -100; created = balls.createMultiple({ quantity: 20, key: balls.defaultKey, frame: 3 }); PlaceOnCircle(created, { x: -800, y: 800, radius: 50 }); balls.children.each(function (ball) { ball.setCircle(8); }); this.physics.add.collider(wizball, balls); }
var config = {
type: Phaser.AUTO,
width: 800,
height: 600,
parent: 'phaser-example',
physics: {
default: 'arcade',
arcade: {
debug: false
}
},
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.spritesheet('ball', 'assets/sprites/balls.png', { frameWidth: 17, frameHeight: 17 });
this.load.image('wizball', 'assets/sprites/wizball.png');
}
function create ()
{
this.cameras.main.centerOn(0, 0);
var wizball = this.physics.add.staticImage(0, 0, 'wizball')
.setCircle(45);
var balls = this.physics.add.group({
defaultKey: 'ball',
bounceX: 1,
bounceY: 1
});
var PlaceOnCircle = Phaser.Actions.PlaceOnCircle;
var created;
balls.defaults.setVelocityX = 100;
balls.defaults.setVelocityY = 100;
created = balls.createMultiple({
quantity: 20,
key: balls.defaultKey,
frame: 0
});
PlaceOnCircle(created, { x: -200, y: -200, radius: 50 });
balls.defaults.setVelocityX = -100;
balls.defaults.setVelocityY = 100;
created = balls.createMultiple({
quantity: 20,
key: balls.defaultKey,
frame: 1
});
PlaceOnCircle(created, { x: 400, y: -400, radius: 50 });
balls.defaults.setVelocityX = -100;
balls.defaults.setVelocityY = -100;
created = balls.createMultiple({
quantity: 20,
key: balls.defaultKey,
frame: 2
});
PlaceOnCircle(created, { x: 600, y: 600, radius: 50 });
balls.defaults.setVelocityX = 100;
balls.defaults.setVelocityY = -100;
created = balls.createMultiple({
quantity: 20,
key: balls.defaultKey,
frame: 3
});
PlaceOnCircle(created, { x: -800, y: 800, radius: 50 });
balls.children.each(function (ball)
{
ball.setCircle(8);
});
this.physics.add.collider(wizball, balls);
}