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var config = { type: Phaser.AUTO, width: 800, height: 600, parent: 'phaser-example', scene: { preload: preload, create: create } }; var game = new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.atlasXML('round', 'assets/atlas/round.png', 'assets/atlas/round.xml'); } function create () { var atlasTexture = this.textures.get('round') var frames = atlasTexture.getFrameNames(); for (var i = 0; i < frames.length; i++) { var x = Phaser.Math.Between(0, 800); var y = Phaser.Math.Between(0, 600); this.add.image(x, y, 'round', frames[i]); } }
var config = {
type: Phaser.AUTO,
width: 800,
height: 600,
parent: 'phaser-example',
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.atlasXML('round', 'assets/atlas/round.png', 'assets/atlas/round.xml');
}
function create ()
{
var atlasTexture = this.textures.get('round')
var frames = atlasTexture.getFrameNames();
for (var i = 0; i < frames.length; i++)
{
var x = Phaser.Math.Between(0, 800);
var y = Phaser.Math.Between(0, 600);
this.add.image(x, y, 'round', frames[i]);
}
}