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class Example extends Phaser.Scene { constructor () { super(); } preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('gem', 'assets/sprites/gem.png'); } create () { const text = this.add.text(350, 270, '', { font: '16px Courier', fill: '#00ff00' }); const gem = this.add.image(300, 300, 'gem'); // Store some data about this Gem: gem.setData('name', 'Red Gem Stone'); gem.setData('level', 2); gem.setData('owner', 'Link'); // Whenever a data value is updated we call this function: gem.on('setdata', function (gameObject, key, value) { text.setText([ 'Name: ' + gem.getData('name'), 'Level: ' + gem.getData('level'), 'Value: ' + gem.getData('gold') + ' gold', 'Owner: ' + gem.getData('owner') ]); }); // Set the value, this will emit the `setdata` event. gem.setData('gold', 50); // Change the 'value' property when the mouse is clicked this.input.on('pointerdown', function () { gem.data.values.gold += 50; if (gem.data.values.gold % 200 === 0) { gem.data.values.level++; } }); } } const config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, scene: [ Example ] }; const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
constructor ()
{
super();
}
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('gem', 'assets/sprites/gem.png');
}
create ()
{
const text = this.add.text(350, 270, '', { font: '16px Courier', fill: '#00ff00' });
const gem = this.add.image(300, 300, 'gem');
// Store some data about this Gem:
gem.setData('name', 'Red Gem Stone');
gem.setData('level', 2);
gem.setData('owner', 'Link');
// Whenever a data value is updated we call this function:
gem.on('setdata', function (gameObject, key, value) {
text.setText([
'Name: ' + gem.getData('name'),
'Level: ' + gem.getData('level'),
'Value: ' + gem.getData('gold') + ' gold',
'Owner: ' + gem.getData('owner')
]);
});
// Set the value, this will emit the `setdata` event.
gem.setData('gold', 50);
// Change the 'value' property when the mouse is clicked
this.input.on('pointerdown', function () {
gem.data.values.gold += 50;
if (gem.data.values.gold % 200 === 0)
{
gem.data.values.level++;
}
});
}
}
const config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: [ Example ]
};
const game = new Phaser.Game(config);