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var config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, backgroundColor: '#efefef', scene: { create: create } }; var game = new Phaser.Game(config); function create () { this.add.circle(300, 250, 128, 0xff00ff).setBlendMode(Phaser.BlendModes.MULTIPLY); this.add.circle(500, 250, 128, 0x00ffff).setBlendMode(Phaser.BlendModes.MULTIPLY); this.add.circle(400, 400, 128, 0xffff00).setBlendMode(Phaser.BlendModes.MULTIPLY); }
var config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
backgroundColor: '#efefef',
scene: {
create: create
}
};
var game = new Phaser.Game(config);
function create ()
{
this.add.circle(300, 250, 128, 0xff00ff).setBlendMode(Phaser.BlendModes.MULTIPLY);
this.add.circle(500, 250, 128, 0x00ffff).setBlendMode(Phaser.BlendModes.MULTIPLY);
this.add.circle(400, 400, 128, 0xffff00).setBlendMode(Phaser.BlendModes.MULTIPLY);
}