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class EnemyRobot extends Phaser.GameObjects.Sprite { constructor (scene, x, y) { super(scene, x, y); this.setTexture('contra'); this.setScale(2); } preUpdate (time, delta) { super.preUpdate(time, delta); this.rotation += 0.01; } } let config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, pixelArt: true, scene: { init: init, preload: preload, create: create } }; let game = new Phaser.Game(config); function init () { Phaser.GameObjects.GameObjectFactory.register('robot', function (x, y) { let sprite = new EnemyRobot(this.scene, x, y); this.displayList.add(sprite); this.updateList.add(sprite); return sprite; }); } function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('contra', 'assets/pics/contra3.png'); } function create () { this.add.robot(200, 200); this.add.robot(400, 300); this.add.robot(600, 400); }
class EnemyRobot extends Phaser.GameObjects.Sprite {
constructor (scene, x, y)
{
super(scene, x, y);
this.setTexture('contra');
this.setScale(2);
}
preUpdate (time, delta)
{
super.preUpdate(time, delta);
this.rotation += 0.01;
}
}
let config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
pixelArt: true,
scene: {
init: init,
preload: preload,
create: create
}
};
let game = new Phaser.Game(config);
function init ()
{
Phaser.GameObjects.GameObjectFactory.register('robot', function (x, y)
{
let sprite = new EnemyRobot(this.scene, x, y);
this.displayList.add(sprite);
this.updateList.add(sprite);
return sprite;
});
}
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('contra', 'assets/pics/contra3.png');
}
function create ()
{
this.add.robot(200, 200);
this.add.robot(400, 300);
this.add.robot(600, 400);
}