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class Example extends Phaser.Scene { preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('platform', 'assets/sprites/platform.png'); } create () { const text = this.add.text(100, 0, 'Phaser 3', { font: '32px Arial', fill: '#00ff00' }); const text2 = this.add.text(100, -100, 'Phaser 3', { font: '32px Arial', fill: '#ffff00' }); const matterText = this.matter.add.gameObject(text, { shape: { type: 'polygon', sides: 8, radius: 64 } }).setFrictionAir(0.001).setBounce(0.9); const matterText2 = this.matter.add.gameObject(text2).setFrictionAir(0.001).setBounce(0.9); this.matter.add.image(350, 450, 'platform', null, { isStatic: true }).setScale(2, 0.5).setAngle(10); } } const config = { type: Phaser.AUTO, width: 800, height: 600, backgroundColor: '#1b1464', parent: 'phaser-example', physics: { default: 'matter', matter: { debug: true, gravity: { y: 0.3 } } }, scene: Example }; const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('platform', 'assets/sprites/platform.png');
}
create ()
{
const text = this.add.text(100, 0, 'Phaser 3', { font: '32px Arial', fill: '#00ff00' });
const text2 = this.add.text(100, -100, 'Phaser 3', { font: '32px Arial', fill: '#ffff00' });
const matterText = this.matter.add.gameObject(text, { shape: { type: 'polygon', sides: 8, radius: 64 } }).setFrictionAir(0.001).setBounce(0.9);
const matterText2 = this.matter.add.gameObject(text2).setFrictionAir(0.001).setBounce(0.9);
this.matter.add.image(350, 450, 'platform', null, { isStatic: true }).setScale(2, 0.5).setAngle(10);
}
}
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#1b1464',
parent: 'phaser-example',
physics: {
default: 'matter',
matter: {
debug: true,
gravity: {
y: 0.3
}
}
},
scene: Example
};
const game = new Phaser.Game(config);