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class Example extends Phaser.Scene { create () { const ellipse = new Phaser.Geom.Ellipse(400, 300); const graphics = this.add.graphics({ lineStyle: { width: 2, color: 0x00aaaa } }); for (let i = 0; i < 26; i++) { ellipse.setSize(i * 32, i * 24); // stroke with increasing smoothness graphics.strokeEllipseShape(ellipse, 32 + i); } } } const config = { width: 800, height: 600, type: Phaser.AUTO, parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
create ()
{
const ellipse = new Phaser.Geom.Ellipse(400, 300);
const graphics = this.add.graphics({ lineStyle: { width: 2, color: 0x00aaaa } });
for (let i = 0; i < 26; i++)
{
ellipse.setSize(i * 32, i * 24);
// stroke with increasing smoothness
graphics.strokeEllipseShape(ellipse, 32 + i);
}
}
}
const config = {
width: 800,
height: 600,
type: Phaser.AUTO,
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);