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class Example extends Phaser.Scene { constructor () { super(); } preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('pic1', 'assets/pics/robot-ai.jpg'); this.load.image('pic2', 'assets/pics/baal-ai.jpg'); } create () { this.add.image(400, 300, 'pic1'); const sprite = this.add.image(400, 300, 'pic2'); const fx = sprite.preFX.addWipe(0.1, 0, 0); const text = this.add.text(10, 10, 'Click to randomize wipe width\nfx.wipeWidth: 0.1'); this.input.on('pointerdown', () => { fx.wipeWidth = Math.random(); text.setText([ 'Click to randomize wipe width', 'fx.wipeWidth: ' + fx.wipeWidth ]); }); this.tweens.add({ targets: fx, progress: 1, repeatDelay: 1000, hold: 1000, yoyo: true, repeat: -1, duration: 2500 }); } } const config = { type: Phaser.AUTO, width: 800, height: 600, backgroundColor: '#0a0067', parent: 'phaser-example', scene: Example }; let game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
constructor ()
{
super();
}
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('pic1', 'assets/pics/robot-ai.jpg');
this.load.image('pic2', 'assets/pics/baal-ai.jpg');
}
create ()
{
this.add.image(400, 300, 'pic1');
const sprite = this.add.image(400, 300, 'pic2');
const fx = sprite.preFX.addWipe(0.1, 0, 0);
const text = this.add.text(10, 10, 'Click to randomize wipe width\nfx.wipeWidth: 0.1');
this.input.on('pointerdown', () => {
fx.wipeWidth = Math.random();
text.setText([
'Click to randomize wipe width',
'fx.wipeWidth: ' + fx.wipeWidth
]);
});
this.tweens.add({
targets: fx,
progress: 1,
repeatDelay: 1000,
hold: 1000,
yoyo: true,
repeat: -1,
duration: 2500
});
}
}
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#0a0067',
parent: 'phaser-example',
scene: Example
};
let game = new Phaser.Game(config);