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class Example extends Phaser.Scene { preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('bunny', 'assets/sprites/bunny.png'); } create () { // Create a Render Texture at 0x0 which is 800x600 in size const rt = this.add.renderTexture(400, 300, 800, 600); rt.camera.setAngle(20); rt.camera.setZoom(2); rt.camera.setPosition(450, 350); rt.drawFrame('bunny'); } } const config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, scene: Example }; const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('bunny', 'assets/sprites/bunny.png');
}
create ()
{
// Create a Render Texture at 0x0 which is 800x600 in size
const rt = this.add.renderTexture(400, 300, 800, 600);
rt.camera.setAngle(20);
rt.camera.setZoom(2);
rt.camera.setPosition(450, 350);
rt.drawFrame('bunny');
}
}
const config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: Example
};
const game = new Phaser.Game(config);