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class Example extends Phaser.Scene { iter = 0; tilesprite; preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('mushroom', 'assets/sprites/mushroom16x16.png'); } create () { this.tilesprite = this.add.tileSprite(400, 300, 800, 600, 'mushroom'); } update () { this.tilesprite.rotation -= 0.01; this.tilesprite.tileScaleX = Math.sin(this.iter) * 10; this.tilesprite.tileScaleY = Math.sin(this.iter) * 10; this.iter += 0.01; } } const config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, pixelArt: true, backgroundColor: '#2d2d2d', scene: Example }; const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
iter = 0;
tilesprite;
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('mushroom', 'assets/sprites/mushroom16x16.png');
}
create ()
{
this.tilesprite = this.add.tileSprite(400, 300, 800, 600, 'mushroom');
}
update ()
{
this.tilesprite.rotation -= 0.01;
this.tilesprite.tileScaleX = Math.sin(this.iter) * 10;
this.tilesprite.tileScaleY = Math.sin(this.iter) * 10;
this.iter += 0.01;
}
}
const config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
pixelArt: true,
backgroundColor: '#2d2d2d',
scene: Example
};
const game = new Phaser.Game(config);