Build games as easily as you play them — join the Phaser Beam waitlist for Early Access.
class Example extends Phaser.Scene { preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('lemming', 'assets/sprites/lemming.png'); } create () { const curve = new Phaser.Curves.Line(new Phaser.Math.Vector2(100, 100), new Phaser.Math.Vector2(600, 400)); const graphics = this.add.graphics(); graphics.lineStyle(1, 0xffffff, 0.5); curve.draw(graphics); const lemming = this.add.follower(curve, 100, 100, 'lemming'); lemming.startFollow({ duration: 5000, yoyo: true, repeat: -1, rotateToPath: true, rotationOffset: 90 }); } } const config = { type: Phaser.AUTO, width: 800, height: 600, backgroundColor: '#2d2d2d', parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('lemming', 'assets/sprites/lemming.png');
}
create ()
{
const curve = new Phaser.Curves.Line(new Phaser.Math.Vector2(100, 100), new Phaser.Math.Vector2(600, 400));
const graphics = this.add.graphics();
graphics.lineStyle(1, 0xffffff, 0.5);
curve.draw(graphics);
const lemming = this.add.follower(curve, 100, 100, 'lemming');
lemming.startFollow({
duration: 5000,
yoyo: true,
repeat: -1,
rotateToPath: true,
rotationOffset: 90
});
}
}
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#2d2d2d',
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);