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            class Example extends Phaser.Scene { preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('brush', 'assets/sprites/brush1.png'); } create () { const hsv = Phaser.Display.Color.HSVColorWheel(); const tint = hsv.map(entry => entry.color); const emitter = this.add.particles(400, 100, 'brush', { speedX: 200, lifespan: 2000, tint }); this.tweens.add({ targets: emitter, particleY: 400, speedX: -200, duration: 1500, ease: 'sine.inout', yoyo: true, repeat: -1 }); } } const config = { type: Phaser.AUTO, width: 800, height: 600, backgroundColor: '#000', parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
    preload ()
    {
        this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
        this.load.image('brush', 'assets/sprites/brush1.png');
    }
    create ()
    {
        const hsv = Phaser.Display.Color.HSVColorWheel();
        const tint = hsv.map(entry => entry.color);
        const emitter = this.add.particles(400, 100, 'brush', {
            speedX: 200,
            lifespan: 2000,
            tint
        });
        this.tweens.add({
            targets: emitter,
            particleY: 400,
            speedX: -200,
            duration: 1500,
            ease: 'sine.inout',
            yoyo: true,
            repeat: -1
        });
    }
}
const config = {
    type: Phaser.AUTO,
    width: 800,
    height: 600,
    backgroundColor: '#000',
    parent: 'phaser-example',
    scene: Example
};
const game = new Phaser.Game(config);