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            class Example extends Phaser.Scene { constructor () { super(); } preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('bg', 'assets/textures/soil.png'); this.load.image('tree', 'assets/sprites/tree.png'); } create () { this.add.tileSprite(400, 300, 800, 600, 'bg').setTileScale(0.25); const circle = new Phaser.Geom.Circle(400, 300, 220); const trees = []; for (let i = 0; i < 32; i++) { trees.push(this.add.image(0, 0, 'tree')); } Phaser.Actions.PlaceOnCircle(trees, circle); // Depth sort based on y value trees.forEach(tree => { tree.setDepth(tree.y); }); } } const config = { type: Phaser.AUTO, width: 800, height: 600, backgroundColor: '#2d2d2d', parent: 'phaser-example', pixelArt: true, scene: Example }; const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
    constructor ()
    {
        super();
    }
    preload ()
    {
        this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
        this.load.image('bg', 'assets/textures/soil.png');
        this.load.image('tree', 'assets/sprites/tree.png');
    }
    create ()
    {
        this.add.tileSprite(400, 300, 800, 600, 'bg').setTileScale(0.25);
        const circle = new Phaser.Geom.Circle(400, 300, 220);
        const trees = [];
        for (let i = 0; i < 32; i++)
        {
            trees.push(this.add.image(0, 0, 'tree'));
        }
        Phaser.Actions.PlaceOnCircle(trees, circle);
        //  Depth sort based on y value
        trees.forEach(tree => {
            tree.setDepth(tree.y);
        });
    }
}
const config = {
    type: Phaser.AUTO,
    width: 800,
    height: 600,
    backgroundColor: '#2d2d2d',
    parent: 'phaser-example',
    pixelArt: true,
    scene: Example
};
const game = new Phaser.Game(config);