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Constructor

Phaser. Signal

new Signal()

A Signal is an event dispatch mechansim than supports broadcasting to multiple listeners.

Event listeners are uniquely identified by the listener/callback function and the context.

Source code: core/Signal.js (Line 16)

Public Properties

active : boolean

Is the Signal active? Only active signal will broadcast dispatched events.

Setting this property during a dispatch will only affect the next dispatch. To stop the propagation of a signal from a listener use halt.

Default Value
  • true
Source code: core/Signal.js (Line 57)

memorize : boolean

Memorize the previously dispatched event?

If an event has been memorized it is automatically dispatched when a new listener is added with add or addOnce. Use forget to clear any currently memorized event.

Source code: core/Signal.js (Line 41)

Public Methods

add(listener, listenerContext, priority) → {Phaser.SignalBinding}

Add an event listener.

Parameters
Name Type Argument Description
listener function

The function to call when this Signal is dispatched.

listenerContext object <optional>

The context under which the listener will be executed (i.e. the object that should represent the this variable).

priority number <optional>

The priority level of the event listener. Listeners with higher priority will be executed before listeners with lower priority. Listeners with same priority level will be executed at the same order as they were added (default = 0)

Returns

An Object representing the binding between the Signal and listener.

Source code: core/Signal.js (Line 189)

addOnce(listener, listenerContext, priority) → {Phaser.SignalBinding}

Add a one-time listener - the listener is automatically removed after the first execution.

If there is as memorized event then it will be dispatched and the listener will be removed immediately.

Parameters
Name Type Argument Description
listener function

The function to call when this Signal is dispatched.

listenerContext object <optional>

The context under which the listener will be executed (i.e. the object that should represent the this variable).

priority number <optional>

The priority level of the event listener. Listeners with higher priority will be executed before listeners with lower priority. Listeners with same priority level will be executed at the same order as they were added (default = 0)

Returns

An Object representing the binding between the Signal and listener.

Source code: core/Signal.js (Line 206)

dispatch(params)

Dispatch / broadcast the event to all listeners.

To create an instance-bound dispatch for this Signal, use boundDispatch.

Parameters
Name Type Argument Description
params any <optional>

Parameters that should be passed to each handler.

Source code: core/Signal.js (Line 316)

dispose()

Dispose the signal - no more events can be dispatched.

This removes all event listeners and clears references to external objects. Calling methods on a disposed objects results in undefined behavior.

Source code: core/Signal.js (Line 372)

forget()

Forget the currently memorized event, if any.

Source code: core/Signal.js (Line 358)

getNumListeners() → {integer}

Gets the total number of listeners attached to this Signal.

Returns
integer -

Number of listeners attached to the Signal.

Source code: core/Signal.js (Line 290)

halt()

Stop propagation of the event, blocking the dispatch to next listener on the queue.

This should be called only during event dispatch as calling it before/after dispatch won't affect other broadcast. See active to enable/disable the signal entirely.

Source code: core/Signal.js (Line 302)

has(listener, context) → {boolean}

Check if a specific listener is attached.

Parameters
Name Type Argument Description
listener function

Signal handler function.

context object <optional>

Context on which listener will be executed (object that should represent the this variable inside listener function).

Returns
boolean -

If Signal has the specified listener.

Source code: core/Signal.js (Line 175)

remove(listener, context) → {function}

Remove a single event listener.

Parameters
Name Type Argument Default Description
listener function

Handler function that should be removed.

context object <optional>
null

Execution context (since you can add the same handler multiple times if executing in a different context).

Returns
function -

Listener handler function.

Source code: core/Signal.js (Line 226)

removeAll(context)

Remove all event listeners.

Parameters
Name Type Argument Default Description
context object <optional>
null

If specified only listeners for the given context will be removed.

Source code: core/Signal.js (Line 250)

toString() → {string}

A string representation of the object.

Returns
string -

String representation of the object.

Source code: core/Signal.js (Line 392)