---
title: "English word lists"
package: "@phaser-ae/english-words"
tier: Free
version: 3.0.0-0
released: 2026-10-21
updated: 2026-10-21
description: "A word list for word games: 69,223 common English words in the pack, searched by pattern, prefix, anagram, the letters a rack can spell or nearness to a typo, with seeded picks."
url: https://phaser.io/packs/english-words
site: Phaser - https://phaser.io
---

# English word lists

The words a word game needs, and the questions it asks of them. Check a guess, pick tonight's answer, find every word
seven letters can make or suggest the word a player meant, from 69,223 common English words that come with the pack.

## What it does

The pack carries the Common English Lexicon (CEL), a list made for word games: 69,223 common English words of 2 to 45
letters, chosen by how often they appear in books, articles and searches, with no proper nouns. A content rating leaves
out its slurs, strong swearing and explicit terms by default, and a family rating the milder ones too.
The words are inside the pack, front-coded by length, so there is nothing to fetch: they work offline, in headless
tests and in replays, and the same seed always picks the same word. Each length is decoded the first time something
asks for it.

A `WordList` keeps its words lower case, grouped by length and sorted, so a lookup is a binary search in one group and
a search walks only the lengths it can match. One query object narrows by length, start, end, a run of letters, a
pattern such as `c?a[^s]e`, the letters a rack can spell, letters a word must use or must not, and any test of your
own. The same list answers whether anything starts with a prefix (what a grid solver asks before going a letter
deeper), lists anagrams, and finds the words within a few edits of a typo, nearest first.

Every word you pick comes back as a `Word`, which answers the questions a game asks of its letters: what is at the
third position, is the fourth letter an E, how many Ts it has, what comes next after a partly traced word, and whether
its letters can make another word. Lists of your own, from an array, text or a file the loader fetched, work exactly
like the lexicon.

## Features

- **The Common English Lexicon** — 69,223 words of 2 to 45 letters in the pack, about 170 KB gzipped, decoded a length
  at a time.
- **One query for every search** — length, `startsWith`, `endsWith`, `contains`, `pattern`, `from`, `only`, `uses`,
  `without`, `exclude` and your own `where`, in any combination.
- **Patterns** — `?`, `.` or `_` for any letter, `[abc]` for any of those and `[^abc]` for any but those.
- **Rack and wheel search** — `from: 'listen'` finds every word those letters spell, each letter used once.
- **Prefixes and anagrams** — `isPrefix`, `completions` and `anagrams` for grid solvers, traces and anagram puzzles.
- **Did you mean** — `near` and `closest` rank words by edits, counting a swap of two neighbouring letters as one.
- **Seeded picks** — `game.words.pick` and `sample` draw from the game's random source, so a seed replays the choice.
- **Words with answers** — a `Word` gives `at`, `is`, `count`, `positions`, `next`, `canMake` and `isAnagramOf`.
- **Your own lists** — `createWordList` from an array or text, `game.words.loaded` from a fetched file, with names
  such as "T. Rex" normalised to letters.
- **Content ratings** — slurs and strong swearing left out by default, milder words too with `rating: 'family'`.
- **Letter frequency** — each list reports how often each letter appears, for drawing playable letters.

## Good for

- **Hidden-word guessing games**, through `word-guess`, or your own rules on top of `pick` and `has`.
- **Letter grids and letter wheels**, through `letter-grid` and `letter-wheel`, which solve their boards with it.
- **Word searches filled with random words**, by passing a search's results to `word-search` as its pool.
- **Spelling, typing and hangman games** that check a word and pick the next one.
- **Crossword and anagram helpers**, with patterns, racks and anagrams.
- **Themed word games**, with a list of your own in place of the dictionary.

## Make it yours

The manifest sets the game's own list: `min` and `max` lengths, words to `include` (your game's slang or names it
allows) and words to `exclude`. `game.words.english` gives the lexicon narrowed differently for another part of the
game, and every list can be filtered, extended or trimmed into a new one.

Two different uses: a five-letter guessing game composes the pack with `min` and `max` of 5 and draws its daily
answer with `pick`; a children's spelling game composes it with a blocklist in `exclude`, and checks each typed word
with `has`, offering `closest` when it is misspelt. A themed game skips the lexicon and makes a twelve-word list of
dinosaurs with `createWordList`.

## A quick look

Picking a word and asking about its letters:

```ts
game.words.has('Crane');                        // true: case does not matter
const target = game.words.pick({ length: 5 });  // a Word, from the game's random source
target.at(0); target.is(2, 'a'); target.count('e');
game.words.sample(12, { min: 4, max: 8 });      // twelve different words
game.words.find({ pattern: 'c?a[^s]e' });       // every match, shortest first then alphabetical
game.words.lexicon.isPrefix('xylo');            // does any word start with it?
```

## Works with

- `letter-tiles` — shows letters as tiles a player drags across, for any word game of your own.
- `word-guess` — hidden-word guessing rules whose answers and allowed guesses come from these lists.
- `letter-grid` — word hunts on a grid of letter tiles, solved with these lists' prefix checks.
- `letter-wheel` — letter wheel levels whose words come from the search for what a rack spells.
- `word-search` — takes plain strings, so a search's results become a random puzzle's pool.

## Good to know

- English only, letters a to z. Accents are taken off; words with digits or other scripts are refused.
- It is a list of words, not a dictionary: there are no definitions, frequencies or difficulty levels.
- The ratings are a curated list of the lexicon's own words, not a filter for anything players type; `exclude` takes out
  anything else a game does not want.
- The whole lexicon is in the game's bundle, about 390 KB before compression, whichever lengths the game uses.
- The words are the Common English Lexicon by Eric Smith and Kenji Matsumoto, under the MIT licence, which travels
  with the pack.

---

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