---
title: "Phaser.Display.Align.To"
docs: "Phaser v4.0.0"
url: https://phaser.io/oss/docs/api-documentation/4.0.0/namespace/display-align-to
site: Phaser - https://phaser.io
---

> This page is about the open-source Phaser framework, for writing a game's code by hand. To make a game with AI, use Phaser AE (https://phaser.io/): the desk's tools work with Web MCP, and the CLI works with your own coding agent. See "For AI agents: Phaser AE" at the end of this page.

# Phaser.Display.Align.To

Scope: 
static
> Source: [src/display/align/to/index.js#L7](https://github.com/phaserjs/phaser/blob/v4.0.0/src/display/align/to/index.js#L7)  


## Static functions

### BottomCenter

#### \<static> BottomCenter(gameObject, alignTo, [offsetX], [offsetY])


**Description:**

Takes a given Game Object and aligns it so that its top edge is flush with the bottom of the `alignTo` Game Object, centered horizontally on it.

**Tags:**

 - generic

**Parameters:**
| name | type | optional | default | description |
| ---- | ---- | -------- | ------- | ----------- |
| gameObject | [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) | No |  | The Game Object that will be positioned. |
| alignTo | [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) | No |  | The Game Object to base the alignment position on. |
| offsetX | number | Yes | 0 | Optional horizontal offset from the position. |
| offsetY | number | Yes | 0 | Optional vertical offset from the position. |


**Returns:** [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) - The Game Object that was aligned.


> Source: [src/display/align/to/BottomCenter.js#L12](https://github.com/phaserjs/phaser/blob/v4.0.0/src/display/align/to/BottomCenter.js#L12)  
Since: 3.0.0


---

### BottomLeft

#### \<static> BottomLeft(gameObject, alignTo, [offsetX], [offsetY])


**Description:**

Takes a given Game Object and aligns it so that it is placed directly below the `alignTo` Game Object, with its left edge aligned to the left edge of `alignTo`.

**Tags:**

 - generic

**Parameters:**
| name | type | optional | default | description |
| ---- | ---- | -------- | ------- | ----------- |
| gameObject | [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) | No |  | The Game Object that will be positioned. |
| alignTo | [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) | No |  | The Game Object to base the alignment position on. |
| offsetX | number | Yes | 0 | Optional horizontal offset from the position. |
| offsetY | number | Yes | 0 | Optional vertical offset from the position. |


**Returns:** [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) - The Game Object that was aligned.


> Source: [src/display/align/to/BottomLeft.js#L12](https://github.com/phaserjs/phaser/blob/v4.0.0/src/display/align/to/BottomLeft.js#L12)  
Since: 3.0.0


---

### BottomRight

#### \<static> BottomRight(gameObject, alignTo, [offsetX], [offsetY])


**Description:**

Takes a given Game Object and aligns it so that it is placed directly below and flush with the right edge of the other Game Object. The right edge of `gameObject` is aligned to the right edge of `alignTo`, and the top edge of `gameObject` is placed at the bottom edge of `alignTo`.

**Tags:**

 - generic

**Parameters:**
| name | type | optional | default | description |
| ---- | ---- | -------- | ------- | ----------- |
| gameObject | [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) | No |  | The Game Object that will be positioned. |
| alignTo | [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) | No |  | The Game Object to base the alignment position on. |
| offsetX | number | Yes | 0 | Optional horizontal offset from the position. |
| offsetY | number | Yes | 0 | Optional vertical offset from the position. |


**Returns:** [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) - The Game Object that was aligned.


> Source: [src/display/align/to/BottomRight.js#L12](https://github.com/phaserjs/phaser/blob/v4.0.0/src/display/align/to/BottomRight.js#L12)  
Since: 3.0.0


---

### LeftBottom

#### \<static> LeftBottom(gameObject, alignTo, [offsetX], [offsetY])


**Description:**

Takes a given Game Object and aligns it so that its right edge touches the left edge of the `alignTo` Game Object, with its bottom edge aligned to the bottom edge of `alignTo`.

**Tags:**

 - generic

**Parameters:**
| name | type | optional | default | description |
| ---- | ---- | -------- | ------- | ----------- |
| gameObject | [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) | No |  | The Game Object that will be positioned. |
| alignTo | [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) | No |  | The Game Object to base the alignment position on. |
| offsetX | number | Yes | 0 | Optional horizontal offset from the position. |
| offsetY | number | Yes | 0 | Optional vertical offset from the position. |


**Returns:** [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) - The Game Object that was aligned.


> Source: [src/display/align/to/LeftBottom.js#L12](https://github.com/phaserjs/phaser/blob/v4.0.0/src/display/align/to/LeftBottom.js#L12)  
Since: 3.0.0


---

### LeftCenter

#### \<static> LeftCenter(gameObject, alignTo, [offsetX], [offsetY])


**Description:**

Takes a given Game Object and aligns it so that its right edge touches the left edge of the `alignTo` Game Object, with their vertical centers matched.

**Tags:**

 - generic

**Parameters:**
| name | type | optional | default | description |
| ---- | ---- | -------- | ------- | ----------- |
| gameObject | [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) | No |  | The Game Object that will be positioned. |
| alignTo | [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) | No |  | The Game Object to base the alignment position on. |
| offsetX | number | Yes | 0 | Optional horizontal offset from the position. |
| offsetY | number | Yes | 0 | Optional vertical offset from the position. |


**Returns:** [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) - The Game Object that was aligned.


> Source: [src/display/align/to/LeftCenter.js#L12](https://github.com/phaserjs/phaser/blob/v4.0.0/src/display/align/to/LeftCenter.js#L12)  
Since: 3.0.0


---

### LeftTop

#### \<static> LeftTop(gameObject, alignTo, [offsetX], [offsetY])


**Description:**

Takes a given Game Object and aligns it so that its right edge touches the left edge of the `alignTo` Game Object, with its top edge aligned to the top of `alignTo`.

**Tags:**

 - generic

**Parameters:**
| name | type | optional | default | description |
| ---- | ---- | -------- | ------- | ----------- |
| gameObject | [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) | No |  | The Game Object that will be positioned. |
| alignTo | [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) | No |  | The Game Object to base the alignment position on. |
| offsetX | number | Yes | 0 | Optional horizontal offset from the position. |
| offsetY | number | Yes | 0 | Optional vertical offset from the position. |


**Returns:** [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) - The Game Object that was aligned.


> Source: [src/display/align/to/LeftTop.js#L12](https://github.com/phaserjs/phaser/blob/v4.0.0/src/display/align/to/LeftTop.js#L12)  
Since: 3.0.0


---

### QuickSet

#### \<static> QuickSet(child, alignTo, position, [offsetX], [offsetY])


**Description:**

Takes a Game Object and aligns it next to another, at the given position. The alignment used is based on the `position` argument, which is a `Phaser.Display.Align` property such as `LEFT_CENTER` or `TOP_RIGHT`.

**Tags:**

 - generic

**Parameters:**
| name | type | optional | default | description |
| ---- | ---- | -------- | ------- | ----------- |
| child | [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) | No |  | The Game Object that will be positioned. |
| alignTo | [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) | No |  | The Game Object to base the alignment position on. |
| position | number | No |  | The position to align the Game Object with. This is an align constant, such as `Phaser.Display.Align.LEFT_CENTER`. |
| offsetX | number | Yes | 0 | Optional horizontal offset from the position, in pixels. |
| offsetY | number | Yes | 0 | Optional vertical offset from the position, in pixels. |


**Returns:** [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) - The Game Object that was aligned.


> Source: [src/display/align/to/QuickSet.js#L24](https://github.com/phaserjs/phaser/blob/v4.0.0/src/display/align/to/QuickSet.js#L24)  
Since: 3.22.0


---

### RightBottom

#### \<static> RightBottom(gameObject, alignTo, [offsetX], [offsetY])


**Description:**

Takes a given Game Object and aligns it so that it is placed immediately to the right of the `alignTo` Game Object, with their bottom edges aligned.

**Tags:**

 - generic

**Parameters:**
| name | type | optional | default | description |
| ---- | ---- | -------- | ------- | ----------- |
| gameObject | [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) | No |  | The Game Object that will be positioned. |
| alignTo | [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) | No |  | The Game Object to base the alignment position on. |
| offsetX | number | Yes | 0 | Optional horizontal offset from the position. |
| offsetY | number | Yes | 0 | Optional vertical offset from the position. |


**Returns:** [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) - The Game Object that was aligned.


> Source: [src/display/align/to/RightBottom.js#L12](https://github.com/phaserjs/phaser/blob/v4.0.0/src/display/align/to/RightBottom.js#L12)  
Since: 3.0.0


---

### RightCenter

#### \<static> RightCenter(gameObject, alignTo, [offsetX], [offsetY])


**Description:**

Takes a given Game Object and aligns it so that its left edge is flush with the right edge of the `alignTo` Game Object, with their vertical centers matching.

**Tags:**

 - generic

**Parameters:**
| name | type | optional | default | description |
| ---- | ---- | -------- | ------- | ----------- |
| gameObject | [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) | No |  | The Game Object that will be positioned. |
| alignTo | [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) | No |  | The Game Object to base the alignment position on. |
| offsetX | number | Yes | 0 | Optional horizontal offset from the position. |
| offsetY | number | Yes | 0 | Optional vertical offset from the position. |


**Returns:** [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) - The Game Object that was aligned.


> Source: [src/display/align/to/RightCenter.js#L12](https://github.com/phaserjs/phaser/blob/v4.0.0/src/display/align/to/RightCenter.js#L12)  
Since: 3.0.0


---

### RightTop

#### \<static> RightTop(gameObject, alignTo, [offsetX], [offsetY])


**Description:**

Takes a given Game Object and aligns it so that its left edge is flush with the right edge of the `alignTo` Game Object, with its top edge matching the top edge of `alignTo`.

**Tags:**

 - generic

**Parameters:**
| name | type | optional | default | description |
| ---- | ---- | -------- | ------- | ----------- |
| gameObject | [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) | No |  | The Game Object that will be positioned. |
| alignTo | [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) | No |  | The Game Object to base the alignment position on. |
| offsetX | number | Yes | 0 | Optional horizontal offset from the position. |
| offsetY | number | Yes | 0 | Optional vertical offset from the position. |


**Returns:** [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) - The Game Object that was aligned.


> Source: [src/display/align/to/RightTop.js#L12](https://github.com/phaserjs/phaser/blob/v4.0.0/src/display/align/to/RightTop.js#L12)  
Since: 3.0.0


---

### TopCenter

#### \<static> TopCenter(gameObject, alignTo, [offsetX], [offsetY])


**Description:**

Takes a given Game Object and aligns it so that it is placed directly above the `alignTo` Game Object, centered horizontally on it. The bottom edge of `gameObject` is positioned flush with the top edge of `alignTo`, and their center X coordinates are matched.

**Tags:**

 - generic

**Parameters:**
| name | type | optional | default | description |
| ---- | ---- | -------- | ------- | ----------- |
| gameObject | [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) | No |  | The Game Object that will be positioned. |
| alignTo | [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) | No |  | The Game Object to base the alignment position on. |
| offsetX | number | Yes | 0 | Optional horizontal offset from the position. |
| offsetY | number | Yes | 0 | Optional vertical offset from the position. |


**Returns:** [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) - The Game Object that was aligned.


> Source: [src/display/align/to/TopCenter.js#L12](https://github.com/phaserjs/phaser/blob/v4.0.0/src/display/align/to/TopCenter.js#L12)  
Since: 3.0.0


---

### TopLeft

#### \<static> TopLeft(gameObject, alignTo, [offsetX], [offsetY])


**Description:**

Takes a given Game Object and aligns it so that its bottom edge sits flush with the top edge of the `alignTo` Game Object, with their left edges aligned. The result is that `gameObject` appears directly above `alignTo`, anchored to its left side.

**Tags:**

 - generic

**Parameters:**
| name | type | optional | default | description |
| ---- | ---- | -------- | ------- | ----------- |
| gameObject | [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) | No |  | The Game Object that will be positioned. |
| alignTo | [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) | No |  | The Game Object to base the alignment position on. |
| offsetX | number | Yes | 0 | Optional horizontal offset from the position. |
| offsetY | number | Yes | 0 | Optional vertical offset from the position. |


**Returns:** [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) - The Game Object that was aligned.


> Source: [src/display/align/to/TopLeft.js#L12](https://github.com/phaserjs/phaser/blob/v4.0.0/src/display/align/to/TopLeft.js#L12)  
Since: 3.0.0


---

### TopRight

#### \<static> TopRight(gameObject, alignTo, [offsetX], [offsetY])


**Description:**

Takes a given Game Object and aligns it so that it is positioned directly above the `alignTo` Game Object, with their right edges aligned.

**Tags:**

 - generic

**Parameters:**
| name | type | optional | default | description |
| ---- | ---- | -------- | ------- | ----------- |
| gameObject | [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) | No |  | The Game Object that will be positioned. |
| alignTo | [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) | No |  | The Game Object to base the alignment position on. |
| offsetX | number | Yes | 0 | Optional horizontal offset from the position. |
| offsetY | number | Yes | 0 | Optional vertical offset from the position. |


**Returns:** [Phaser.GameObjects.GameObject](https://phaser.io/oss/docs/api-documentation/4.0.0/class/gameobjects-gameobject.md) - The Game Object that was aligned.


> Source: [src/display/align/to/TopRight.js#L12](https://github.com/phaserjs/phaser/blob/v4.0.0/src/display/align/to/TopRight.js#L12)  
Since: 3.0.0


---

---

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