Making Your First HTML5 Game Book
A new book from David Kivlehan: "Making Your First HTML5 Game with Phaser"
A new book from David Kivlehan: "Making Your First HTML5 Game with Phaser"
A Phaser Sprite based state machine to manage sequences.
Join in the discussion about the next generation of Phaser.
A new easy-to-use themeable GUI library for your Phaser games.
This IDE is updated to support Phaser 2.4.4 and has a new Quick Start guide and fun web site.
Use Illuminted.js in your games for real-time lighting effects.
An easy to install set of skeleton classes to speed-up development start time.
Contents for the next issue of Interphase have been revealed.
The revamped Phaser newsletter is here!
The latest version of Phaser is out, along with lots of site updates.
Please help test Release Candidate 1 of Phaser 2.4.4.
A brand new advanced particle system for your games
This update covers the last month of renderer development.
A Tern plugin adding support for Phaser
Build a Game in a Day (Oakland, CA)
A set of JSFL Scripts to export from Flash to Phaser
The largest Phaser book ever! 400 pages of tutorials
A complete Phaser editor with powerful features