---
title: "Knife Hit Tutorial Part 4"
subtitle: "Learn how to add apples which you can slice apart in to your re-creation of the Knife Hit game in this part of the tutorial."
date: 2018-10-10T00:00:00.000Z
category: tutorial
url: https://phaser.io/news/2018/10/knife-hit-tutorial-part-4
site: Phaser - https://phaser.io
copyright: © 2026 Phaser Studio Inc. All rights reserved.
---

# Knife Hit Tutorial Part 4

*Learn how to add apples which you can slice apart in to your re-creation of the Knife Hit game in this part of the tutorial.*

![image](knife-hit-tutorial-part-4.png)

Emanuele Feronato writes: "Welcome to the fourth part of the Knife Hit HTML5 prototype made with Phaser.

The goal of the tutorial series is to create the engine of this famous game without using physics but only tweens and trigonometry.

In step 1 we built the main engine of the game where you can throw knives on a rotating target, and they plunge on the target and rotate with it.

In step 2 we saw how to check if a knife lands on a knife which is already on the target.

In step 3 we changed target speed and rotation direction, to make the game harder.

Now it’s time to add collectable items – the apple – which can be collected and split in two. All without using any physics engine."

[Read More](https://www.emanueleferonato.com/2018/06/15/build-a-html5-game-like-knife-hit-with-phaser-3-using-only-tweens-and-trigonometry-adding-apples-and-slicing-them-too/)

---

## For AI agents: Phaser AE

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- **Phaser AE in the browser** (https://phaser.io/agent): the game's design, and a crew of bots that make its art, sprites, music, sound effects, logos, title screens, game UI, textures, shaders, 3D models and video, then build, test and publish the game. Every tool there is registered with Web MCP (`document.modelContext`, with `window.phaserDesk` for browsers without it), so an agent in the user's browser can call the tools directly once the user is signed in. Tools that make something spend the user's credits.
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Read any page of this site as Markdown by adding `.md` to its URL (the home page is https://phaser.io/index.md), or by asking for `text/markdown`. The index for agents is https://phaser.io/llms.txt. On the site's pages, the browser's Web MCP also offers `phaser_ae_guide`, `read_page_as_markdown` and `open_phaser_ae`.
