---
title: "Orange Sea"
subtitle: "Fly the hot air balloon across the stormy sea, avoiding the clouds and lightning."
date: 2016-08-25T00:00:00.000Z
category: game
url: https://phaser.io/news/2016/08/orange-sea
site: Phaser - https://phaser.io
copyright: © 2026 Phaser Studio Inc. All rights reserved.
---

# Orange Sea

*Fly the hot air balloon across the stormy sea, avoiding the clouds and lightning.*

![image](orange-sea.jpg)

Oddkraken posted to the Phaser forum: "I started learning Phaser a few weeks ago and have been having a blast making this game. It's still very much a work in progress, but it has one short chapter with some hazards.

I've experimented with mobile compatibility, but so far haven't been happy with the results, so please try it out on a desktop browser.

Being my first game, I just kind of dove right in, so I'm sure I'm breaking lots of design rules, and I would really appreciate any feedback. I'm specifically concerned about the difficulty - it's tough to tell if a game is too hard when you've been playing it for hours on end. I'm hoping most people can get the hang of it and get to the end of the level after several tries, but I think it's rather challenging now.

Thanks for taking a look, and have fun!"

Given that it's only a few weeks work, it's a really polished game! Fly the hot air balloon across the stormy sea, avoiding the clouds and lightning, collecting the pearls thrown up from the sea, and shooting down the enemy air ships. The music and graphics really give it a strong atmospheric feeling. One to watch for sure.

[Play Game](http://www.html5gamedevs.com/topic/23808-wip-orange-sea-my-first-game/)

---

## For AI agents: Phaser AE

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Read any page of this site as Markdown by adding `.md` to its URL (the home page is https://phaser.io/index.md), or by asking for `text/markdown`. The index for agents is https://phaser.io/llms.txt. On the site's pages, the browser's Web MCP also offers `phaser_ae_guide`, `read_page_as_markdown` and `open_phaser_ae`.
