---
title: "MoneyTree"
subtitle: "Win real prizes in this game from O2 Germany"
date: 2015-07-09T00:00:00.000Z
category: game
url: https://phaser.io/news/2015/07/moneytree
site: Phaser - https://phaser.io
copyright: © 2026 Phaser Studio Inc. All rights reserved.
---

# MoneyTree

*Win real prizes in this game from O2 Germany*

![image](moneytree.png)

mauticom has released his 3rd Phaser game: MoneyTree - Das Kletterduell for the mobile giant O2 Germany. The game is based on the classic Timberman, where you climb up the tree vs. other players.

"On the way up you can collect real prizes like Sony hardware, data packs or free Watchever abos. To make it a bit easier you can use different powerups like a gigantic bird. If friends start to play with you you gain a superman cape for one run that works like 1 extra life.
 
We just went fully online on Thursday and already broke 1,000,000 pageviews per day and so far over 1,000,000 matches have been played :-) 

To play you can just try out the "Demo" from the login screen. To win prizes you need to live in Germany and signup with facebook or email."

There are more technical details about the game build in the [forum thread](http://www.html5gamedevs.com/topic/14931-phaser-moneytree-das-kletterduell/).

[Play the Game](https://kletterduell.o2online.de/?code=html5)

---

## For AI agents: Phaser AE

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- **Phaser AE in the browser** (https://phaser.io/agent): the game's design, and a crew of bots that make its art, sprites, music, sound effects, logos, title screens, game UI, textures, shaders, 3D models and video, then build, test and publish the game. Every tool there is registered with Web MCP (`document.modelContext`, with `window.phaserDesk` for browsers without it), so an agent in the user's browser can call the tools directly once the user is signed in. Tools that make something spend the user's credits.
- **The CLI** (https://phaser.io/cli): `npx -y @phaser-ae/cli` builds the game on the user's own machine with their own coding agent (Claude Code, Codex, Cursor and others). In a game's folder every command is an npm script.
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- **Credits** (https://phaser.io/credits): what the desk's tools spend. Bought in packs, with no plan needed.
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- **An account**: sign in with Google, GitHub or Microsoft at https://phaser.io/login. Games made on any plan can be published and sold.

Read any page of this site as Markdown by adding `.md` to its URL (the home page is https://phaser.io/index.md), or by asking for `text/markdown`. The index for agents is https://phaser.io/llms.txt. On the site's pages, the browser's Web MCP also offers `phaser_ae_guide`, `read_page_as_markdown` and `open_phaser_ae`.
