---
title: "Prince of Persia JS"
subtitle: "All levels now implemented in this classic remake"
date: 2015-05-14T00:00:00.000Z
category: blog
url: https://phaser.io/news/2015/05/prince-of-persia-js-levels-working
site: Phaser - https://phaser.io
copyright: © 2026 Phaser Studio Inc. All rights reserved.
---

# Prince of Persia JS

*All levels now implemented in this classic remake*

![image](prince-of-persia-js-levels-working.png)

Ultrabolido is working on an ambitious project to recreate the classic Prince of Persia in JavaScript. This is the latest update:

"These past weeks i have been quietly progressing in the development of the game. Currently it is possible to ‘play’ all levels, both dungeons land palace levels. Most of the special blocks are implemented (spikes, loose floors, gates, exit door, potions, etc …) and the kid can move across rooms like in the original game … or at least as close as possible … I’m quite happy with the current feeling, although there are details to polish.

The hardest and time consuming part has been the collision detection system. Basically the game checks barriers (gates, walls, tapestries, …) and floors for collision detection."

[Read the update and play the demo](https://ultrabolido.wordpress.com/2015/04/25/princejs-all-levels-implemented/)

---

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