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Version 3.55.1 - Ichika - 26th May 2021
GameObject.destroymethod has a new
fromSceneparameter, set automatically by Phaser. Fix #5716 (thanks @rexrainbow)
- The Game Object
DESTROYevent is now set the new
fromSceneboolean as the 2nd parameter, allowing you to determine what invoked the event (either user code or a Scene change). Fix #5716 (thanks @rexrainbow)
- Fixed an issue with the TypeScript defs not recognising the Game Object Config properly. Fix #5713 (thanks @vforsh)
- Fixed an issue in the
FillPathWebGLfunction which caused the filled versions of the Arc, Circle, Ellipse, Polygon and Star Shapes to not render. Fix #5712 (thanks @rexrainbow)
- Fixed rendering parameters in
IsoTriangleGame Objects that stopped them from rendering correctly.
- Added the missing
WebGLPipelineUniformsConfigtype def. Fix #5718 (thanks @PhaserEditor2D)