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Version 2.13.3 - 17 Sep 2019
- Fixed webGL making excessive calls, which was negatively impacting the frame-rate of low-end machines and mobile devices (#356, #641).
- Fixed Web Audio sounds failing to play in certain browsers (#588).
- Fixed Point.fuzzyEquals and Point.fuzzyEqualsXY (#634).
- Fixed unnecessarily marking a texture dirty when its
smoothedproperty was set but not changed (#636).
- Fixed some bad output when cloning FrameData (#640).
smoothedsetting on textures not being respected (#641).
- Fixed updateTexture() happening on textures that hadn't loaded their source yet (#641).
- Fixed a flickering issue on some Android devices (#641).
@Cerlancism, @SBCGames, @Tobepeter, @Weedshaker, @ferryhalim, @jamieallen1234, @ndee85, @pieshop, @samme