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Version 2.10.2 - 16th March 2018
- You can set clearBeforeRender when creating the game (#481).
- Phaser tries to resume a suspended WebAudio context after a user click/tap on any device (#437, #482).
- Phaser.Text objects show the correct type (#479).
- game.add.plugin forwards all arguments to game.plugins.add (#486).
- Phaser.Signal#memorized works correctly after only one listener is added (#495).
- PIXI.Rectangle includes more of Phaser.Rectangle's properties (#491).
@KIVassilev, @koalaylj, @photonstorm, @RedPanduzer, @samme, @Siri0n