This version is out of date

The version of Phaser downloaded from this page is not the current stable release.

Version: 1.1.6 - "Shienar"
Released: 24th February 2014
Next Version: 2.0.0
Previous Version: 1.1.5

Change Log

New Examples

  • Added lovely new little mini golf game by jpcloud.

Updates

  • Loader can now load JSON files natively (thanks lucas)
  • TilemapParser now errors if the tileset isn't the right size

Bug Fixes

  • Updated Physics.Body.applyDamping so that velocity is reduced down to zero properly (thanks caezs)
  • ArcadePhysics.collideSpriteVsTilemapLayer wouldn't call the process or collide callbacks if only 1 tile was involved in the check (thanks mandarinx)
  • Lots of documentation fixes (thanks nhowell)
  • Fix for PixiPatch so it renders masks again (thanks georgios)
  • Modified ArcadePhysics.intersects so it returns a value as well as asigns (thanks bunnyhero)
  • Lots of TypeScript defs fixes (thanks clark)