This version is out of date
The version of Phaser downloaded from this page is not the current stable release.
- Fixed issue with create not being called if there was an empty init method.
- Added ability to flip a sprite (Sprite.flipped = true) + a test case for it.
- Added ability to restart a sprite animation.
- Sprite animations don't restart if you call play on them when they are already running.
- Added Stage.disablePauseScreen. Set to true to stop your game pausing when the tab loses focus.