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The version of Phaser downloaded from this page is not the current stable release.

Version: 0.8
Released: 15th April 2013
Next Version: 0.9.0
Previous Version: 0.7

Change Log

  • Added ability to set Sprite frame by name (sprite.frameName), useful when you've loaded a Texture Atlas with filename values set rather than using frame indexes.
  • Updated texture atlas 4 demo to show this.
  • Fixed a bug that would cause a run-time error if you tried to create a sprite using an invalid texture key.
  • Added in DynamicTexture support and a test case for it.