new AssetLoader(assetURLs, crossorigin)
A Class that loads a bunch of images / sprite sheet / bitmap font files. Once the assets have been loaded they are added to the PIXI Texture cache and can be accessed easily through PIXI.Texture.fromImage() and PIXI.Sprite.fromImage() When all items have been loaded this class will dispatch a 'onLoaded' event As each individual item is loaded this class will dispatch a 'onProgress' event
Parameters
Name | Type | Description |
---|---|---|
assetURLs |
Array.<String> | An array of image/sprite sheet urls that you would like loaded supported. Supported image formats include 'jpeg', 'jpg', 'png', 'gif'. Supported sprite sheet data formats only include 'JSON' at this time. Supported bitmap font data formats include 'xml' and 'fnt'. |
crossorigin |
Boolean | Whether requests should be treated as crossorigin |
- Source code: pixi/loaders/AssetLoader.js, line 5
Public Properties
-
assetURLs : Array.<String>
-
The array of asset URLs that are going to be loaded
Type
- Array.<String>
- Source code: pixi/loaders/AssetLoader.js, line 23
-
crossorigin : boolean
-
Whether the requests should be treated as cross origin
- Source code: pixi/loaders/AssetLoader.js, line 31
-
loadersByType : Object
-
Maps file extension to loader types
- Source code: pixi/loaders/AssetLoader.js, line 39
Public Methods
-
_getDataType(str)
-
Given a filename, returns its extension.
Parameters
Name Type Description str
String the name of the asset
- Source code: pixi/loaders/AssetLoader.js, line 74
-
load()
-
Starts loading the assets sequentially
- Source code: pixi/loaders/AssetLoader.js, line 107