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The British Library has digitised 1,000,000 historical images and made them freely available, but we don't know as much about what's in them as we'd like. Normally this is the size of task we'd turn to crowdsourcing to tackle, but we're looking to have a bit more fun. So we're hosting a Crowdsourcing Game Jam. Can you help us make crowdsourcing information about this collection fun?

An ideal game draws a random image from our 1-million-strong collection and through gameplay the player tells us something about the content of the image. You might choose from our limited set of tags (flora, fauna, mineral, human portrait, landscape, manmade - eg. machine, buildings, ship, abstract, artistic, music, map), or opt to be more creative.

If we like what we see, we've set aside up to £500 (courtesy of the Andrew Mellon Foundation) to work with someone to polish their game and release it as part of our 'Mechanical Curator Arcade Game', a 1980s-style arcade console that we're constructing.

The British Library advocate the use of Phaser to create your game (which is why this is featured on the Phaser web site), but any framework is suitable so long as it exports to HTML5.

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