Work on the new Phaser 3 renderer continues rapidly. Today we published Development Log 7. This covers the brand new support for Creature, a bone based animation tool and the on-going work on sprite bump mapping.
Work on the new Phaser 3 renderer continues rapidly. Today we published Development Log 7. This covers the brand new support for Creature, a bone based animation tool and the on-going work on sprite bump mapping.
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