This version is out of date

The version of Phaser CE on this page is not the most current release.

Version: 2.8.1
Released: 20th June 2017
Next Version: 2.8.2
Previous Version: 2.8.0


Download this version of Phaser CE from npm. Need more details? Follow this tutorial

npm install phaser-ce@2.8.1

Change Log

Version 2.8.1 - 20th June 2017

New Features


Bug Fixes

  • Fixed WebGLRenderer#setTexturePriority not clearing the current batch.
  • Fixed incorrect worldRotation for some objects (#259).
  • Fixed NaN value for some objects' worldRotation and worldScale properties. worldTransform was still correct.
  • Fixed Phaser.Input#hitTest when texture resolution ≠ 1.
  • Fixed an incorrect area in Phaser.Input#hitTest when a Creature is reversed on either axis.
  • Fixed camera shake failing to be reset to 0 when camera is reset.
  • Added some missing TypeScript return values (#255).
  • Fixed typo for TypeScript definition of IGameConfig.multiTexture property.


@andrewjb123, @dhashvir, @Formic, @jbpuryear, @noidexe, @pavle-goloskokovic, @photonstorm, @rgk, @samme, stupot