new Bounds()
The Bounds component contains properties related to the bounds of the Game Object.
 Source code: gameobjects/components/Bounds.js (Line 12)
Public Properties

[readonly] bottom : number

The sum of the y and height properties. This is the same as
y + height  offsetY
. Source code: gameobjects/components/Bounds.js (Line 110)

[readonly] left : number

The left coordinate of the Game Object. This is the same as
x  offsetX
. Source code: gameobjects/components/Bounds.js (Line 59)

[readonly] offsetX : number

The amount the Game Object is visually offset from its x coordinate. This is the same as
width * anchor.x
. It will only be > 0 if anchor.x is not equal to zero. Source code: gameobjects/components/Bounds.js (Line 24)

[readonly] offsetY : number

The amount the Game Object is visually offset from its y coordinate. This is the same as
height * anchor.y
. It will only be > 0 if anchor.y is not equal to zero. Source code: gameobjects/components/Bounds.js (Line 42)

[readonly] right : number

The right coordinate of the Game Object. This is the same as
x + width  offsetX
. Source code: gameobjects/components/Bounds.js (Line 76)

[readonly] top : number

The y coordinate of the Game Object. This is the same as
y  offsetY
. Source code: gameobjects/components/Bounds.js (Line 93)