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Constructor

PIXI. FilterTexture

new FilterTexture(gl, width, height, scaleMode)

Parameters
Name Type Description
gl WebGLContext

the current WebGL drawing context

width Number

the horizontal range of the filter

height Number

the vertical range of the filter

scaleMode Number

See {{#crossLink "PIXI/scaleModes:property"}}PIXI.scaleModes{{/crossLink}} for possible values

Source code: pixi/renderers/webgl/utils/FilterTexture.js (Line 5)

Public Properties

frameBuffer : Object

Source code: pixi/renderers/webgl/utils/FilterTexture.js (Line 23)

gl :WebGLContext

Source code: pixi/renderers/webgl/utils/FilterTexture.js (Line 15)

scaleMode : number

Source code: pixi/renderers/webgl/utils/FilterTexture.js (Line 35)

texture : Object

Source code: pixi/renderers/webgl/utils/FilterTexture.js (Line 29)

Public Methods

clear()

Clears the filter texture.

Source code: pixi/renderers/webgl/utils/FilterTexture.js (Line 61)

destroy()

Destroys the filter texture.

Source code: pixi/renderers/webgl/utils/FilterTexture.js (Line 97)

resize(width, height)

Resizes the texture to the specified width and height

Parameters
Name Type Description
width Number

the new width of the texture

height Number

the new height of the texture

Source code: pixi/renderers/webgl/utils/FilterTexture.js (Line 74)